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data.classes
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Text File
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1994-04-17
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1KB
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85 lines
GameModule = {
ACTIONS = {
endGame:;
showRules:;
startGame:;
windowDidMove:;
inspector:;
windowWillClose:;
restartGame:;
};
OUTLETS = {
prefs;
inspector;
rulesWindow;
bundle;
gameWindow;
};
SUPERCLASS = Object;
};
FirstResponder = {
ACTIONS = {
};
SUPERCLASS = Object;
};
Pyramid = {
ACTIONS = {
};
OUTLETS = {
gamePileView11;
stockCardPileView;
gamePileGroupView;
wasteCardPileView;
gamePileView4;
gamePileView5;
gamePileView19;
gamePileView18;
gamePileView7;
gamePileView8;
stockDelegate;
gamePileView1;
gamePileView6;
gamePileView25;
gamePileView27;
prevDeck;
gamePileView9;
gamePileView24;
gamePileView26;
gamePileView2;
discardCardPileViewL;
gamePileView3;
discardCardPileViewR;
gamePileView20;
gamePileView21;
gamePileView22;
gamePileView23;
gameDelegate;
discardDelegate;
gamePileView28;
gamePileView15;
wasteDelegate;
gamePileView14;
gamePileView16;
gamePileView17;
gamePileView13;
gamePileView10;
gamePileView12;
};
SUPERCLASS = GameModule;
};
CardPileView = {
ACTIONS = {
resetBacking:;
drawDragCard:;
};
OUTLETS = {
delegate;
coverPile3;
coverPile1;
coverPile2;
coverPile4;
beneath;
};
SUPERCLASS = View;
};